Modules

A module is like a “snippets of cards or flows” that you use often across different boards. You can create and save modules to reuse them instantly in other boards, without having to recreate them each time

How to Create a Module

You can create a module in two ways:

Method 1: Create a Module from a New Board

  • Click “Modules” on the sidebar, then click “Create” to build a frequently used module that you can reuse in new boards

Method 2: Create a Module from Existing Board Cards

  • Step 1: Select the card or group of cards on your existing board. You can choose a single card or an entire connected flow that you want to convert into a module

  • Step 2: Start creating the module by selecting “Module” from the toolbar after making your selection

  • Step 3: Enter the module name and a short description, then publish it for personal use or share it with your team

  • Step 4: You can see all modules or choose to edit your own. When you edit a module, you will be taken to a dedicated editing board, which is a private space accessible only to you as the creator. Here, you can update the description, review the settings, and prepare the module for publishing

How to Find Your Modules

Within a board (for use): When working on any board, you can quickly access modules by looking for the module icon or menu. A sidebar or pop-up will display all available modules for use

From the Home page (for editing): To manage or edit the modules you have created, go to the “Modules” section on Aerogram’s Home page. This area displays all of your personal modules, where you can edit or publish them as needed

How to Use Modules

When working on any board, you can quickly access modules by looking for the module icon and clicking the module button

Then, click the “Add Module” button or drag and drop the module onto the board. The system will automatically create it for you, and it will be ready to use immediately

Module Permission Management

When you create a module, you can control how other users interact with each card by setting card permissions. These settings determine what users can see and edit

  • Show All: Users can view everything in the card (including prompts and outputs) and can edit the content

  • Hide Prompt: Users can run the card and view the output, but cannot see the original prompt

  • Hide Prompt and Result: Users can only run the card but cannot see either the original prompt or the output. This is suitable for hiding complex internal logic (black-box use)

Module Viewer: Users who can view and use the latest version of a module Module Editor: Users who can edit the module and publish new versions

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